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Keep It Alive

Keep It Alive

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Devlog

  • Post-Jam Version
    September 28, 2020 by Daniel Mullins
    2
    #ludum dare, #ld46
    A long forgotten post-jam version that I had kicking around. It includes: Fullscreen support Bug fixes Game balance (mostly to do with amount of coal you are given) Some other stuff I probably forgot... Continue reading
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