Post-Jam Version
Keep It Alive » Devlog
A long forgotten post-jam version that I had kicking around. It includes:
- Fullscreen support
- Bug fixes
- Game balance (mostly to do with amount of coal you are given)
- Some other stuff I probably forgot because it's been a while!
And of course, the slick new itch page, inspired by the presentation of Daniel Linssen's games.
Files
Keep It Alive - Post Jam 22 MB
Sep 28, 2020
Keep It Alive - Post Jam 24 MB
Sep 28, 2020
Keep It Alive - Post Jam 27 MB
Sep 28, 2020
Get Keep It Alive
Keep It Alive
This is the most important haul of your life. 1st place entry in Ludum Dare 46.
Status | Released |
Author | Daniel Mullins |
Tags | 2D, Ludum Dare 46, Pixel Art, Short, Singleplayer, Unity |
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