A downloadable game for Windows and macOS

You awake in an ancient temple after being shot out of a talking Blunderbuss who might be your father. He tells you that the evil Cincinnati Smith has stolen the temple's Idol; and without the Idol, the Blunderbuss is unstable. Pull the trigger and anything could emerge...

Blunderbuss is a game created for the Game Maker's Toolkit Jam with the theme "Dual Purpose Design" The game code, art, and audio was created in 48 hours. Here is the submission page!

The game should take around 10-15 minutes to complete. There is an ending so hang in there!


  • Mouse - Move Cursor and Shoot
  • WASD - Move Player Character

Tools Used

  • Unity3D
  • Visual Studio
  • Photoshop CC 2015
  • FL Studio (Kontact Factory Library 5)


Daniel Mullins - Art, Writing, Code

Stephen Corlett - Code

Brendan Walsh - Music, Sound Effects


Blunderbuss (Windows).zip 14 MB
BlunderBuss (Mac).zip 17 MB

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